Hey, there! Sorry, this took a while. You asked me to test the game on twitter a while back and I finally got around to playing a little.
First off: I really like this game's art design and aesthetic. It's colourfull and inventive, weird and unique and it catches your eye immediately.
I also like how the weapons change randomly (?). It took some getting used to and surprised me at first but it's really fun and challenges you to adapt.
I found a couple of things, though: Sometimes, when I start up the first level I can't advance past the bedroom's second floor. There's no path up. Wink just jumps up, is off screen for some time and then comes back down. If I want to exit to the first floor the same thing happens, except that they don't come back and I'm just left with the view of the room.
Also: Is double jumping possible? If yes, it doesn't work sometimes in that I can only jump once. If no, I sometimes get to jump several times while still in the air. This happens a lot. It seems to be a quite common problem as well and has probably something to do with collision physics and bounding boxes.
There's a couple of usability things as well: Maybe don't instantly have the game shut down when pressing escape. Some games open their menue on escape, so that might lead to confusion. Others close the game on escape as well but show a message first or slowly fade out. That way people don't close the game instantly or by mistake, They know whats happening and hitting escape by mistake isn't totally fatal ;)
I also feel like a for shooting and x for jumping are a bit hard to get used to, since space is usually associated with jumping and a usually makes player characters move left.
So that's just a couple of things I found ^^ I'll let you know about more, as soon es I get around to playing a lot more.
Thank you so much for asking me! So far I really like the game.
Keep up the good work.